![]() You'll run, jump, swing (on chains) and slide in graveyards, jungles, bedrooms, subways, gardens and other exotic (and not so exotic) locations. Using the transporter to move from level to level drains energy, so you must collect a certain number of power cells in each world before you can progress. Luckily, Earthworm Jim has constructed an Inter-Dimensional-Transporter-of-Goodness and is in hot pursuit of his villainous twin brother.Your job in this game is to guide Jim through 12 levels of utter silliness and stop Evil Jim before he can assemble a super weapon. The suit was equipped with a Plasma Blaster and gave Jim powers far beyond those of an ordinary worm.In Earthworm Jim: Menace 2 the Galaxy, Evil Jim has stolen the Inter-Dimensional-Transporter-of-Doom from Professor Monkey-for-a-Head and is raising heck across the galaxy. Through sheer luck, Jim's body fit perfectly in the neck ring of the suit and a miraculous transformation took place: the suit melded with Jim's soft wormy flesh and a superhero was born. One fateful day, he discovered a large, ultra high-tech indestructible super space cyber-suit. As owners of the Genesis and Super NES may recall, Earthworm Jim was once a simple and very ordinary worm. ![]()
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